Shaman Talent Specs
The rotation adapts to your available talents. All three Shaman specs are supported.
Standard Elemental PvE 40/0/21
Elemental
40 5/5
Convection
Rank 5/5
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Concussion
Rank 5/5
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
3/3
Call of Flame
Rank 3/3
Increases the damage done by your Fire Totems by 15%.
Elemental Warding
Rank 0/3
Reduces damage taken from Fire, Frost, and Nature effects by 6%.
5/5
Call of Thunder
Rank 5/5
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/1
Elemental Focus
Rank 1/1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
Reverberation
Rank 0/5
Reduces the cooldown of your Shock spells by 1 sec.
3/3
Eye of the Storm
Rank 3/3
Gives you a 100% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst spells.
Elemental Devastation
Rank 0/3
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
2/2
Storm Reach
Rank 2/2
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Elemental Fury
Rank 1/1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Unrelenting Storm
Rank 3/5
Regenerate mana equal to 12% of your Intellect every 5 sec, even while casting.
3/3
Elemental Precision
Rank 3/3
Increases your chance to hit with Fire, Frost, and Nature spells by 3% and reduces the threat caused by Fire, Frost, and Nature spells by 10%.
5/5
Lightning Mastery
Rank 5/5
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
1/1
Elemental Mastery
Rank 1/1
When activated, your next Lightning Bolt, Chain Lightning, or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell critical strike chance for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness.
Elemental Shields
Rank 0/3
Reduces the chance you will be critically hit by melee and ranged attacks by 2% and reduces all damage taken by Lightning Shield by 15%.
2/5
Lightning Overload
Rank 2/5
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Totem of Wrath
Rank 1/1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell critical strike chance by 3% and spell damage done by 10% for all party and raid members, and increases the chance that enemies within range will be hit by spells by 3%. Lasts 2 min.
Enhancement
0Ancestral Knowledge
Rank 0/5
Increases your maximum Mana by 5%.
Shield Specialization
Rank 0/5
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 5%.
Guardian Totems
Rank 0/2
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Thundering Strikes
Rank 0/5
Improves your chance to get a critical strike with your weapon attacks by 5%.
Improved Ghost Wolf
Rank 0/2
Reduces the cast time of your Ghost Wolf spell by 2 sec.
Improved Lightning Shield
Rank 0/3
Increases the damage dealt by your Lightning Shield orbs by 15%.
Enhancing Totems
Rank 0/2
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Shamanistic Focus
Rank 0/1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
Anticipation
Rank 0/5
Increases your chance to dodge by an additional 5%.
Flurry
Rank 0/5
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Toughness
Rank 0/5
Increases your armor value from items by 10%.
Improved Weapon Totems
Rank 0/2
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the spell damage effect of your Flametongue Totem by 12%.
Spirit Weapons
Rank 0/1
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.
Elemental Weapons
Rank 0/3
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40%, and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Mental Quickness
Rank 0/3
Reduces the mana cost of your instant cast spells by 6% and increases your spell damage and healing equal to 30% of your attack power.
Stormstrike
Rank 0/1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Weapon Mastery
Rank 0/5
Increases the damage you deal with all weapons by 10%.
Dual Wield Specialization
Rank 0/3
Increases your chance to hit while dual wielding by an additional 6%.
Dual Wield
Rank 0/1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Unleashed Rage
Rank 0/5
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
Shamanistic Rage
Rank 0/1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
21 5/5
Improved Healing Wave
Rank 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Tidal Focus
Rank 5/5
Reduces the Mana cost of your healing spells by 5%.
Improved Reincarnation
Rank 0/2
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
3/3
Healing Grace
Rank 3/3
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Totemic Focus
Rank 5/5
Reduces the Mana cost of your totems by 25%.
Healing Focus
Rank 0/5
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery
Rank 0/1
The radius of your totems that affect friendly targets is increased to 30 yards.
Healing Way
Rank 0/3
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect stacks up to 3 times.
3/3
Nature's Guidance
Rank 3/3
Increases your chance to hit with melee attacks and spells by 3%.
Nature's Swiftness
Rank 0/1
When activated, your next Nature spell with a casting time less than 10 sec becomes an instant cast spell.
Focused Mind
Rank 0/3
Reduces the duration of any Silence or Interrupt effects used against you by 30%. Does not work against the Warrior's Pummel ability.
Purification
Rank 0/5
Increases the effectiveness of your healing spells by 10%.
Mana Tide Totem
Rank 0/1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 sec to group members within 20 yards.
Nature's Guardian
Rank 0/5
Whenever a damaging attack is dealt to you equal to or greater than 10% of your total health, there is a 50% chance that you will be healed for 10% of your total health and your maximum health is increased by 5% for 10 sec.
Improved Chain Heal
Rank 0/2
Increases the amount healed by your Chain Heal spell by 20%.
Nature's Blessing
Rank 0/3
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
Tidal Mastery
Rank 0/5
Increases the critical effect chance of your healing and lightning spells by 5%.
Earth Shield
Rank 0/1
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 270. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Standard Enhancement PvE 0/45/16
Elemental
0Convection
Rank 0/5
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
Concussion
Rank 0/5
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
Call of Flame
Rank 0/3
Increases the damage done by your Fire Totems by 15%.
Elemental Warding
Rank 0/3
Reduces damage taken from Fire, Frost, and Nature effects by 6%.
Call of Thunder
Rank 0/5
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
Elemental Focus
Rank 0/1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
Reverberation
Rank 0/5
Reduces the cooldown of your Shock spells by 1 sec.
Eye of the Storm
Rank 0/3
Gives you a 100% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst spells.
Elemental Devastation
Rank 0/3
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Storm Reach
Rank 0/2
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
Elemental Fury
Rank 0/1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Unrelenting Storm
Rank 0/5
Regenerate mana equal to 12% of your Intellect every 5 sec, even while casting.
Elemental Precision
Rank 0/3
Increases your chance to hit with Fire, Frost, and Nature spells by 3% and reduces the threat caused by Fire, Frost, and Nature spells by 10%.
Lightning Mastery
Rank 0/5
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
Elemental Mastery
Rank 0/1
When activated, your next Lightning Bolt, Chain Lightning, or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell critical strike chance for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness.
Elemental Shields
Rank 0/3
Reduces the chance you will be critically hit by melee and ranged attacks by 2% and reduces all damage taken by Lightning Shield by 15%.
Lightning Overload
Rank 0/5
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Totem of Wrath
Rank 0/1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell critical strike chance by 3% and spell damage done by 10% for all party and raid members, and increases the chance that enemies within range will be hit by spells by 3%. Lasts 2 min.
Enhancement
47 5/5
Ancestral Knowledge
Rank 5/5
Increases your maximum Mana by 5%.
Shield Specialization
Rank 0/5
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 5%.
Guardian Totems
Rank 0/2
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
5/5
Thundering Strikes
Rank 5/5
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Improved Ghost Wolf
Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec.
Improved Lightning Shield
Rank 0/3
Increases the damage dealt by your Lightning Shield orbs by 15%.
2/2
Enhancing Totems
Rank 2/2
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Shamanistic Focus
Rank 1/1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
5/5
Anticipation
Rank 5/5
Increases your chance to dodge by an additional 5%.
5/5
Flurry
Rank 5/5
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
5/5
Toughness
Rank 5/5
Increases your armor value from items by 10%.
Improved Weapon Totems
Rank 0/2
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the spell damage effect of your Flametongue Totem by 12%.
1/1
Spirit Weapons
Rank 1/1
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.
3/3
Elemental Weapons
Rank 3/3
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40%, and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Mental Quickness
Rank 3/3
Reduces the mana cost of your instant cast spells by 6% and increases your spell damage and healing equal to 30% of your attack power.
1/1
Stormstrike
Rank 1/1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
5/5
Weapon Mastery
Rank 5/5
Increases the damage you deal with all weapons by 10%.
3/3
Dual Wield Specialization
Rank 3/3
Increases your chance to hit while dual wielding by an additional 6%.
1/1
Dual Wield
Rank 1/1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Unleashed Rage
Rank 0/5
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
Shamanistic Rage
Rank 0/1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
16 5/5
Improved Healing Wave
Rank 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Tidal Focus
Rank 5/5
Reduces the Mana cost of your healing spells by 5%.
Improved Reincarnation
Rank 0/2
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
3/3
Healing Grace
Rank 3/3
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
Totemic Focus
Rank 0/5
Reduces the Mana cost of your totems by 25%.
Healing Focus
Rank 0/5
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery
Rank 0/1
The radius of your totems that affect friendly targets is increased to 30 yards.
Healing Way
Rank 0/3
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect stacks up to 3 times.
3/3
Nature's Guidance
Rank 3/3
Increases your chance to hit with melee attacks and spells by 3%.
Nature's Swiftness
Rank 0/1
When activated, your next Nature spell with a casting time less than 10 sec becomes an instant cast spell.
Focused Mind
Rank 0/3
Reduces the duration of any Silence or Interrupt effects used against you by 30%. Does not work against the Warrior's Pummel ability.
Purification
Rank 0/5
Increases the effectiveness of your healing spells by 10%.
Mana Tide Totem
Rank 0/1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 sec to group members within 20 yards.
Nature's Guardian
Rank 0/5
Whenever a damaging attack is dealt to you equal to or greater than 10% of your total health, there is a 50% chance that you will be healed for 10% of your total health and your maximum health is increased by 5% for 10 sec.
Improved Chain Heal
Rank 0/2
Increases the amount healed by your Chain Heal spell by 20%.
Nature's Blessing
Rank 0/3
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
Tidal Mastery
Rank 0/5
Increases the critical effect chance of your healing and lightning spells by 5%.
Earth Shield
Rank 0/1
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 270. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Standard Restoration PvE 0/5/56
Elemental
0Convection
Rank 0/5
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
Concussion
Rank 0/5
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
Call of Flame
Rank 0/3
Increases the damage done by your Fire Totems by 15%.
Elemental Warding
Rank 0/3
Reduces damage taken from Fire, Frost, and Nature effects by 6%.
Call of Thunder
Rank 0/5
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
Elemental Focus
Rank 0/1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
Reverberation
Rank 0/5
Reduces the cooldown of your Shock spells by 1 sec.
Eye of the Storm
Rank 0/3
Gives you a 100% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst spells.
Elemental Devastation
Rank 0/3
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Storm Reach
Rank 0/2
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
Elemental Fury
Rank 0/1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Unrelenting Storm
Rank 0/5
Regenerate mana equal to 12% of your Intellect every 5 sec, even while casting.
Elemental Precision
Rank 0/3
Increases your chance to hit with Fire, Frost, and Nature spells by 3% and reduces the threat caused by Fire, Frost, and Nature spells by 10%.
Lightning Mastery
Rank 0/5
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
Elemental Mastery
Rank 0/1
When activated, your next Lightning Bolt, Chain Lightning, or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell critical strike chance for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness.
Elemental Shields
Rank 0/3
Reduces the chance you will be critically hit by melee and ranged attacks by 2% and reduces all damage taken by Lightning Shield by 15%.
Lightning Overload
Rank 0/5
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Totem of Wrath
Rank 0/1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell critical strike chance by 3% and spell damage done by 10% for all party and raid members, and increases the chance that enemies within range will be hit by spells by 3%. Lasts 2 min.
Enhancement
5 5/5
Ancestral Knowledge
Rank 5/5
Increases your maximum Mana by 5%.
Shield Specialization
Rank 0/5
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 5%.
Guardian Totems
Rank 0/2
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Thundering Strikes
Rank 0/5
Improves your chance to get a critical strike with your weapon attacks by 5%.
Improved Ghost Wolf
Rank 0/2
Reduces the cast time of your Ghost Wolf spell by 2 sec.
Improved Lightning Shield
Rank 0/3
Increases the damage dealt by your Lightning Shield orbs by 15%.
Enhancing Totems
Rank 0/2
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Shamanistic Focus
Rank 0/1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
Anticipation
Rank 0/5
Increases your chance to dodge by an additional 5%.
Flurry
Rank 0/5
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Toughness
Rank 0/5
Increases your armor value from items by 10%.
Improved Weapon Totems
Rank 0/2
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the spell damage effect of your Flametongue Totem by 12%.
Spirit Weapons
Rank 0/1
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.
Elemental Weapons
Rank 0/3
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40%, and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Mental Quickness
Rank 0/3
Reduces the mana cost of your instant cast spells by 6% and increases your spell damage and healing equal to 30% of your attack power.
Stormstrike
Rank 0/1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Weapon Mastery
Rank 0/5
Increases the damage you deal with all weapons by 10%.
Dual Wield Specialization
Rank 0/3
Increases your chance to hit while dual wielding by an additional 6%.
Dual Wield
Rank 0/1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Unleashed Rage
Rank 0/5
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
Shamanistic Rage
Rank 0/1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
58 5/5
Improved Healing Wave
Rank 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Tidal Focus
Rank 5/5
Reduces the Mana cost of your healing spells by 5%.
2/2
Improved Reincarnation
Rank 2/2
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
3/3
Healing Grace
Rank 3/3
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Totemic Focus
Rank 5/5
Reduces the Mana cost of your totems by 25%.
5/5
Healing Focus
Rank 5/5
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
1/1
Totemic Mastery
Rank 1/1
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Healing Way
Rank 3/3
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect stacks up to 3 times.
3/3
Nature's Guidance
Rank 3/3
Increases your chance to hit with melee attacks and spells by 3%.
1/1
Nature's Swiftness
Rank 1/1
When activated, your next Nature spell with a casting time less than 10 sec becomes an instant cast spell.
3/3
Focused Mind
Rank 3/3
Reduces the duration of any Silence or Interrupt effects used against you by 30%. Does not work against the Warrior's Pummel ability.
5/5
Purification
Rank 5/5
Increases the effectiveness of your healing spells by 10%.
1/1
Mana Tide Totem
Rank 1/1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 sec to group members within 20 yards.
5/5
Nature's Guardian
Rank 5/5
Whenever a damaging attack is dealt to you equal to or greater than 10% of your total health, there is a 50% chance that you will be healed for 10% of your total health and your maximum health is increased by 5% for 10 sec.
2/2
Improved Chain Heal
Rank 2/2
Increases the amount healed by your Chain Heal spell by 20%.
3/3
Nature's Blessing
Rank 3/3
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
5/5
Tidal Mastery
Rank 5/5
Increases the critical effect chance of your healing and lightning spells by 5%.
1/1
Earth Shield
Rank 1/1
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 270. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.