Druid

5 playstyles with form-aware automation. The rotation follows your current form and suggests optimal shifts.

Playstyles

Cat (Feral DPS)

Recommended: 41pt Feral (Mangle) View Build

Rotation

  • Shred (behind) or Mangle as primary combo point builder
  • Rip maintenance with configurable CP threshold and TTD gating
  • Rake DoT upkeep with refresh window
  • Ferocious Bite as execute finisher or when Rip is healthy
  • Mangle debuff tracking (30% bleed damage bonus)
  • Faerie Fire maintenance (armor reduction + 3% hit)

Energy Management

  • Automatic powershifting with mana cost tracking
  • Wolfshead Helm auto-detection (60 energy on shift vs 40)
  • Energy tick tracking for optimal shift timing
  • Rake/Bite tricks at 35-39 energy before powershift
  • Clearcasting (Omen of Clarity) proc detection

Stealth Openers

  • Ravage (behind target, highest damage)
  • Shred fallback (behind, no stealth requirement bug)
  • Mangle fallback (not behind, configurable)
  • Auto-Prowl on focus target within range

AoE

  • Rake spreading to multiple targets (configurable max)
  • Configurable enemy count threshold for AoE mode

Bear (Feral Tank)

Recommended: 41pt Feral (Mangle) View Build

Threat & Rotation

  • Mangle on cooldown (highest threat/damage ability)
  • Lacerate 5-stack building with urgent refresh tracking
  • Maul queuing with configurable rage threshold
  • Swipe as AoE filler with CC safety checks
  • Demoralizing Roar with smart enemy-count thresholds (boss/elite/trash)

Taunts

  • Auto-Growl when losing aggro (skips CC'd mobs)
  • Challenging Roar for emergency multi-target aggro loss
  • Configurable scan range and minimum loose enemy thresholds
  • Off-Tank mode: disables Growl and Challenging Roar

Rage Management

  • Per-ability rage thresholds prevent starvation
  • Mangle hold window: delays filler when Mangle ready within 1s
  • Swipe priority at 3+ enemies (total AoE damage exceeds Mangle)

Emergency

  • Frenzied Regeneration (rage to health conversion)
  • Enrage for rage generation (armor penalty, smart boss gating)
  • Barkskin for damage reduction

Balance (Moonkin)

Required: 41pt Balance (Moonkin Form) View Build

Mana Tier System

  • Tier 1 (40%+ mana): Full rotation — Moonfire + Insect Swarm + Starfire
  • Tier 2 (20-40%): Drop Moonfire, focus Insect Swarm + Starfire
  • Tier 3 (<20%): Minimal casting, refresh expiring DoTs only

Rotation

  • Starfire as primary nuke
  • Moonfire and Insect Swarm DoT maintenance
  • Force of Nature (Treants) with TTD gating
  • Hurricane AoE with Barkskin protection
  • Magic immunity detection (Divine Shield, Ice Block, etc.)

Resto (Tree of Life)

Required: 41pt Resto (Tree of Life) View Build

Core Healing

  • Lifebloom 3-stack rolling on tank (core Tree mechanic)
  • Rejuvenation spreading on proactively injured targets
  • Regrowth for standard healing (mana-gated)
  • Smart rank selection for downranking efficiency

Emergency Healing

  • Swiftmend instant burst (requires active HoT)
  • Nature's Swiftness + Regrowth combo
  • Tranquility for emergency group-wide healing
  • Barkskin self-protection under heavy damage

Utility

  • Auto Remove Curse on party members
  • Auto Abolish Poison on party members
  • Tank prioritization with role detection
  • Mana conservation mode (skip Regrowth, focus Lifebloom + Rejuv)

Caster (Recovery)

Idle playstyle — active when in caster form
  • Self-healing: Rejuvenation, Regrowth, emergency Healing Touch
  • Auto Remove Curse and Abolish Poison
  • Consumable automation: Healthstone, potions, Dark Rune (with HP safety)
  • Innervate self-cast when low mana (solo)
  • Out-of-combat buff maintenance: Mark of the Wild, Thorns, Omen of Clarity
  • Trinket and racial cooldown usage

Settings Overview

General

Faerie Fire toggle, trinkets, racial cooldown, recovery items (Healthstone, potions, Dark Rune), Innervate self-cast, debug mode.

Cat (Feral DPS)

Powershift toggle and mana threshold, Rip/Rake maintenance, Tiger's Fury, Ferocious Bite energy and execute thresholds, opener config, AoE settings, focus Prowl.

Bear (Feral Tank)

Off-tank mode, Lacerate/Demo Roar maintenance, taunt config (Growl, Challenging Roar), per-ability rage thresholds, Swipe AoE and CC safety, emergency abilities.

Caster (Recovery)

Healing thresholds (Rejuv, Regrowth, emergency), mana reserve for shifts, auto-dispels (curse, poison), self-buff maintenance.

Balance (Moonkin)

DoT toggles (Moonfire, Insect Swarm), Force of Nature TTD gating, Hurricane AoE threshold, mana tier cutoffs.

Resto (Tree of Life)

Healing HP thresholds (emergency, tank, standard, proactive), Lifebloom refresh, Swiftmend threshold, tank priority, mana conserve, party dispels.