Rogue Talent Specs
The rotation adapts to your available talents. All three Rogue specs are supported.
Standard Combat PvE 15/41/5
Assassination
15Improved Eviscerate
Rank 0/3
Increases the damage done by your Eviscerate ability by 15%.
Remorseless Attacks
Rank 0/2
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
Malice
Rank 5/5
Increases your critical strike chance by 5%.
3/3
Ruthlessness
Rank 3/3
Gives your finishing moves a 60% chance to add a combo point to your target.
2/2
Murder
Rank 2/2
Increases all damage caused by 2%.
Puncturing Wounds
Rank 0/3
Increases the critical strike chance of your Backstab ability by 30% and the critical strike chance of your Mutilate ability by 15%.
1/1
Relentless Strikes
Rank 1/1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor
Rank 0/2
Reduces the energy cost of your Expose Armor ability by 10.
4/5
Lethality
Rank 4/5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, and Hemorrhage abilities by 30%.
Vile Poisons
Rank 0/5
Increases the damage dealt by your poisons by 20% and gives your Envenom ability a 100% chance of applying Instant Poison to the target.
Improved Poisons
Rank 0/5
Increases the chance to apply poisons to your target by 10%.
Fleet Footed
Rank 0/2
Increases your movement speed by 8% and increases your chance to resist movement impairing effects by 25%.
Cold Blood
Rank 0/1
When activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot
Rank 0/3
While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery
Rank 0/2
All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
Seal Fate
Rank 0/5
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Master Poisoner
Rank 0/2
Reduces the chance your poisons will be resisted by 10% and reduces the duration of all Poison effects applied to you by 50%.
Vigor
Rank 0/1
Increases your maximum Energy by 10.
Deadened Nerves
Rank 0/5
Reduces all damage taken by 5%.
Find Weakness
Rank 0/5
Your finishing moves increase the damage of all offensive abilities by 10% for 10 sec.
Mutilate
Rank 0/1
Instantly attacks with both weapons for an additional 101 with each weapon. Damage is increased by 50% against Poisoned targets. Awards 2 combo points.
Combat
41Improved Gouge
Rank 0/3
Increases the effect duration of your Gouge ability by 1.5 sec.
2/2
Improved Sinister Strike
Rank 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
3/3
Lightning Reflexes
Rank 3/3
Increases your Dodge chance by 3%.
Improved Backstab
Rank 0/3
Increases the critical strike chance of your Backstab ability by 30%.
5/5
Deflection
Rank 5/5
Increases your Parry chance by 5%.
5/5
Precision
Rank 5/5
Increases your chance to hit with melee weapons by 5%.
2/2
Endurance
Rank 2/2
Reduces the cooldown of your Sprint and Evasion abilities by 1 min and increases your total Stamina by 4%.
Riposte
Rank 0/1
A strike that becomes active after parrying an opponent's attack. This deals 150% weapon damage and disarms the target for 6 sec.
5/5
Close Quarters Combat
Rank 5/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%.
2/2
Improved Kick
Rank 2/2
Gives your Kick ability a 100% chance to silence the target for 2 sec.
5/5
Dual Wield Specialization
Rank 5/5
Increases the damage done by your offhand weapon by 50%.
Improved Sprint
Rank 0/2
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
1/1
Blade Flurry
Rank 1/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Hack and Slash
Rank 5/5
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Swords or Axes.
Mace Specialization
Rank 0/5
Your attacks with Maces ignore up to 15 of your opponent's armor.
2/2
Weapon Expertise
Rank 2/2
Increases your expertise by 10.
Aggression
Rank 0/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
1/1
Adrenaline Rush
Rank 1/1
Increases your Energy regeneration rate by 100% for 15 sec.
Vitality
Rank 0/2
Increases your total Stamina by 4% and your total Agility by 4%.
2/5
Combat Potency
Rank 2/5
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Surprise Attacks
Rank 1/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Subtlety
5Master of Deception
Rank 0/5
Reduces the chance enemies have to detect you while in Stealth mode.
Opportunity
Rank 0/5
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
Sleight of Hand
Rank 0/2
Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks
Rank 0/2
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
5/5
Camouflage
Rank 5/5
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by 90 sec and your Cloak of Shadows ability by 30 sec.
Ghostly Strike
Rank 0/1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Serrated Blades
Rank 0/3
Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Setup
Rank 0/3
Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Initiative
Rank 0/3
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ambush
Rank 0/3
Increases the critical strike chance of your Ambush ability by 45%.
Heightened Senses
Rank 0/2
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%.
Preparation
Rank 0/1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
Dirty Deeds
Rank 0/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
Hemorrhage
Rank 0/1
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 42. Lasts 10 charges. Awards 1 combo point.
Master of Subtlety
Rank 0/3
Attacks made while stealthed and for 6 sec after breaking stealth cause an additional 10% damage.
Deadliness
Rank 0/5
Increases your attack power by 10%.
Premeditation
Rank 0/1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost. Must be stealthed.
Enveloping Shadows
Rank 0/3
Reduces the damage taken by Ambush, Backstab, and Hemorrhage abilities by 30%.
Sinister Calling
Rank 0/5
Increases your total Agility by 15% and increases the percentage damage bonus of your Backstab and Hemorrhage abilities by 10%.
Shadowstep
Rank 0/1
Attempts to step through the shadows and reappear behind your enemy target. Your next ability within 10 sec will deal 20% increased damage.
Standard Assassination PvE 41/20/0
Assassination
41Improved Eviscerate
Rank 0/3
Increases the damage done by your Eviscerate ability by 15%.
2/2
Remorseless Attacks
Rank 2/2
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
Malice
Rank 5/5
Increases your critical strike chance by 5%.
3/3
Ruthlessness
Rank 3/3
Gives your finishing moves a 60% chance to add a combo point to your target.
2/2
Murder
Rank 2/2
Increases all damage caused by 2%.
3/3
Puncturing Wounds
Rank 3/3
Increases the critical strike chance of your Backstab ability by 30% and the critical strike chance of your Mutilate ability by 15%.
1/1
Relentless Strikes
Rank 1/1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor
Rank 0/2
Reduces the energy cost of your Expose Armor ability by 10.
5/5
Lethality
Rank 5/5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, and Hemorrhage abilities by 30%.
5/5
Vile Poisons
Rank 5/5
Increases the damage dealt by your poisons by 20% and gives your Envenom ability a 100% chance of applying Instant Poison to the target.
5/5
Improved Poisons
Rank 5/5
Increases the chance to apply poisons to your target by 10%.
Fleet Footed
Rank 0/2
Increases your movement speed by 8% and increases your chance to resist movement impairing effects by 25%.
1/1
Cold Blood
Rank 1/1
When activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot
Rank 0/3
While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery
Rank 0/2
All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
5/5
Seal Fate
Rank 5/5
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Master Poisoner
Rank 0/2
Reduces the chance your poisons will be resisted by 10% and reduces the duration of all Poison effects applied to you by 50%.
1/1
Vigor
Rank 1/1
Increases your maximum Energy by 10.
Deadened Nerves
Rank 0/5
Reduces all damage taken by 5%.
2/5
Find Weakness
Rank 2/5
Your finishing moves increase the damage of all offensive abilities by 10% for 10 sec.
1/1
Mutilate
Rank 1/1
Instantly attacks with both weapons for an additional 101 with each weapon. Damage is increased by 50% against Poisoned targets. Awards 2 combo points.
Combat
20Improved Gouge
Rank 0/3
Increases the effect duration of your Gouge ability by 1.5 sec.
2/2
Improved Sinister Strike
Rank 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
3/3
Lightning Reflexes
Rank 3/3
Increases your Dodge chance by 3%.
Improved Backstab
Rank 0/3
Increases the critical strike chance of your Backstab ability by 30%.
5/5
Deflection
Rank 5/5
Increases your Parry chance by 5%.
5/5
Precision
Rank 5/5
Increases your chance to hit with melee weapons by 5%.
Endurance
Rank 0/2
Reduces the cooldown of your Sprint and Evasion abilities by 1 min and increases your total Stamina by 4%.
Riposte
Rank 0/1
A strike that becomes active after parrying an opponent's attack. This deals 150% weapon damage and disarms the target for 6 sec.
Close Quarters Combat
Rank 0/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%.
Improved Kick
Rank 0/2
Gives your Kick ability a 100% chance to silence the target for 2 sec.
5/5
Dual Wield Specialization
Rank 5/5
Increases the damage done by your offhand weapon by 50%.
Improved Sprint
Rank 0/2
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Blade Flurry
Rank 0/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Rank 0/5
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Swords or Axes.
Mace Specialization
Rank 0/5
Your attacks with Maces ignore up to 15 of your opponent's armor.
Weapon Expertise
Rank 0/2
Increases your expertise by 10.
Aggression
Rank 0/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Adrenaline Rush
Rank 0/1
Increases your Energy regeneration rate by 100% for 15 sec.
Vitality
Rank 0/2
Increases your total Stamina by 4% and your total Agility by 4%.
Combat Potency
Rank 0/5
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
Surprise Attacks
Rank 0/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Subtlety
0Master of Deception
Rank 0/5
Reduces the chance enemies have to detect you while in Stealth mode.
Opportunity
Rank 0/5
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
Sleight of Hand
Rank 0/2
Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks
Rank 0/2
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
Camouflage
Rank 0/5
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by 90 sec and your Cloak of Shadows ability by 30 sec.
Ghostly Strike
Rank 0/1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Serrated Blades
Rank 0/3
Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Setup
Rank 0/3
Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Initiative
Rank 0/3
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ambush
Rank 0/3
Increases the critical strike chance of your Ambush ability by 45%.
Heightened Senses
Rank 0/2
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%.
Preparation
Rank 0/1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
Dirty Deeds
Rank 0/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
Hemorrhage
Rank 0/1
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 42. Lasts 10 charges. Awards 1 combo point.
Master of Subtlety
Rank 0/3
Attacks made while stealthed and for 6 sec after breaking stealth cause an additional 10% damage.
Deadliness
Rank 0/5
Increases your attack power by 10%.
Premeditation
Rank 0/1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost. Must be stealthed.
Enveloping Shadows
Rank 0/3
Reduces the damage taken by Ambush, Backstab, and Hemorrhage abilities by 30%.
Sinister Calling
Rank 0/5
Increases your total Agility by 15% and increases the percentage damage bonus of your Backstab and Hemorrhage abilities by 10%.
Shadowstep
Rank 0/1
Attempts to step through the shadows and reappear behind your enemy target. Your next ability within 10 sec will deal 20% increased damage.
Standard Subtlety PvE 16/5/40
Assassination
16 1/3
Improved Eviscerate
Rank 1/3
Increases the damage done by your Eviscerate ability by 15%.
2/2
Remorseless Attacks
Rank 2/2
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
Malice
Rank 5/5
Increases your critical strike chance by 5%.
Ruthlessness
Rank 0/3
Gives your finishing moves a 60% chance to add a combo point to your target.
2/2
Murder
Rank 2/2
Increases all damage caused by 2%.
Puncturing Wounds
Rank 0/3
Increases the critical strike chance of your Backstab ability by 30% and the critical strike chance of your Mutilate ability by 15%.
1/1
Relentless Strikes
Rank 1/1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor
Rank 0/2
Reduces the energy cost of your Expose Armor ability by 10.
5/5
Lethality
Rank 5/5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, and Hemorrhage abilities by 30%.
Vile Poisons
Rank 0/5
Increases the damage dealt by your poisons by 20% and gives your Envenom ability a 100% chance of applying Instant Poison to the target.
Improved Poisons
Rank 0/5
Increases the chance to apply poisons to your target by 10%.
Fleet Footed
Rank 0/2
Increases your movement speed by 8% and increases your chance to resist movement impairing effects by 25%.
Cold Blood
Rank 0/1
When activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot
Rank 0/3
While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery
Rank 0/2
All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
Seal Fate
Rank 0/5
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Master Poisoner
Rank 0/2
Reduces the chance your poisons will be resisted by 10% and reduces the duration of all Poison effects applied to you by 50%.
Vigor
Rank 0/1
Increases your maximum Energy by 10.
Deadened Nerves
Rank 0/5
Reduces all damage taken by 5%.
Find Weakness
Rank 0/5
Your finishing moves increase the damage of all offensive abilities by 10% for 10 sec.
Mutilate
Rank 0/1
Instantly attacks with both weapons for an additional 101 with each weapon. Damage is increased by 50% against Poisoned targets. Awards 2 combo points.
Combat
5Improved Gouge
Rank 0/3
Increases the effect duration of your Gouge ability by 1.5 sec.
Improved Sinister Strike
Rank 0/2
Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes
Rank 0/3
Increases your Dodge chance by 3%.
Improved Backstab
Rank 0/3
Increases the critical strike chance of your Backstab ability by 30%.
Deflection
Rank 0/5
Increases your Parry chance by 5%.
5/5
Precision
Rank 5/5
Increases your chance to hit with melee weapons by 5%.
Endurance
Rank 0/2
Reduces the cooldown of your Sprint and Evasion abilities by 1 min and increases your total Stamina by 4%.
Riposte
Rank 0/1
A strike that becomes active after parrying an opponent's attack. This deals 150% weapon damage and disarms the target for 6 sec.
Close Quarters Combat
Rank 0/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%.
Improved Kick
Rank 0/2
Gives your Kick ability a 100% chance to silence the target for 2 sec.
Dual Wield Specialization
Rank 0/5
Increases the damage done by your offhand weapon by 50%.
Improved Sprint
Rank 0/2
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Blade Flurry
Rank 0/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Rank 0/5
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Swords or Axes.
Mace Specialization
Rank 0/5
Your attacks with Maces ignore up to 15 of your opponent's armor.
Weapon Expertise
Rank 0/2
Increases your expertise by 10.
Aggression
Rank 0/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Adrenaline Rush
Rank 0/1
Increases your Energy regeneration rate by 100% for 15 sec.
Vitality
Rank 0/2
Increases your total Stamina by 4% and your total Agility by 4%.
Combat Potency
Rank 0/5
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
Surprise Attacks
Rank 0/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Subtlety
40 5/5
Master of Deception
Rank 5/5
Reduces the chance enemies have to detect you while in Stealth mode.
5/5
Opportunity
Rank 5/5
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
2/2
Sleight of Hand
Rank 2/2
Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks
Rank 0/2
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
5/5
Camouflage
Rank 5/5
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by 90 sec and your Cloak of Shadows ability by 30 sec.
1/1
Ghostly Strike
Rank 1/1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
3/3
Serrated Blades
Rank 3/3
Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Setup
Rank 0/3
Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
3/3
Initiative
Rank 3/3
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ambush
Rank 0/3
Increases the critical strike chance of your Ambush ability by 45%.
Heightened Senses
Rank 0/2
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%.
1/1
Preparation
Rank 1/1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Dirty Deeds
Rank 2/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Hemorrhage
Rank 1/1
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 42. Lasts 10 charges. Awards 1 combo point.
3/3
Master of Subtlety
Rank 3/3
Attacks made while stealthed and for 6 sec after breaking stealth cause an additional 10% damage.
5/5
Deadliness
Rank 5/5
Increases your attack power by 10%.
1/1
Premeditation
Rank 1/1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost. Must be stealthed.
Enveloping Shadows
Rank 0/3
Reduces the damage taken by Ambush, Backstab, and Hemorrhage abilities by 30%.
3/5
Sinister Calling
Rank 3/5
Increases your total Agility by 15% and increases the percentage damage bonus of your Backstab and Hemorrhage abilities by 10%.
Shadowstep
Rank 0/1
Attempts to step through the shadows and reappear behind your enemy target. Your next ability within 10 sec will deal 20% increased damage.