Mage Talent Specs

The rotation adapts to your available talents. All three Mage specs are supported.

Standard Fire PvE 2/48/11

Arcane

2
2/2
Arcane Subtlety
Rank 2/2
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
Arcane Focus
Rank 0/5
Reduces the chance that the opponent can resist your Arcane spells by 10%.
Improved Arcane Missiles
Rank 0/5
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Wand Specialization
Rank 0/2
Increases your damage with Wands by 25%.
Magic Absorption
Rank 0/5
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec cooldown.
Arcane Concentration
Rank 0/5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Magic Attunement
Rank 0/2
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
Arcane Impact
Rank 0/3
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
Arcane Fortitude
Rank 0/1
Increases your armor by an amount equal to 100% of your Intellect.
Improved Mana Shield
Rank 0/2
Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
Improved Counterspell
Rank 0/2
Gives your Counterspell a 100% chance to silence the target for 4 sec.
Arcane Meditation
Rank 0/3
Allows 30% of your mana regeneration to continue while casting.
Improved Blink
Rank 0/2
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
Presence of Mind
Rank 0/1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. 3 min cooldown.
Arcane Mind
Rank 0/5
Increases your total Intellect by 15%.
Prismatic Cloak
Rank 0/2
Reduces all damage taken by 4%.
Arcane Instability
Rank 0/3
Increases your spell damage and critical strike chance by 3%.
Arcane Potency
Rank 0/3
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
Empowered Arcane Missiles
Rank 0/3
Your Arcane Missiles spell gains an additional 45% of your bonus spell damage effects, but the mana cost is increased by 6%.
Arcane Power
Rank 0/1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec. 3 min cooldown.
Spell Power
Rank 0/2
Increases critical strike damage bonus of all spells by 50%.
Mind Mastery
Rank 0/5
Increases spell damage by up to 25% of your total Intellect.
Slow
Rank 0/1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec.

Fire

48
5/5
Improved Fireball
Rank 5/5
Reduces the casting time of your Fireball spell by 0.5 sec.
1/5
Impact
Rank 1/5
Gives your Fire spells a 10% chance to stun the target for 2 sec.
5/5
Ignite
Rank 5/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Flame Throwing
Rank 2/2
Increases the range of your Fire spells by 6 yards.
Improved Fire Blast
Rank 0/3
Reduces the cooldown of your Fire Blast spell by 1.5 sec.
2/2
Incineration
Rank 2/2
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Improved Flamestrike
Rank 0/3
Increases the critical strike chance of your Flamestrike spell by 15%.
1/1
Pyroblast
Rank 1/1
Hurls an immense fiery boulder that causes Fire damage and an additional Fire damage over 12 sec.
2/2
Burning Soul
Rank 2/2
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Improved Scorch
Rank 3/3
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
Molten Shields
Rank 0/2
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
3/3
Master of Elements
Rank 3/3
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
3/3
Playing with Fire
Rank 3/3
Increases all spell damage caused by 3% and all spell damage taken by 3%.
3/3
Critical Mass
Rank 3/3
Increases the critical strike chance of your Fire spells by 6%.
1/1
Blast Wave
Rank 1/1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for Fire damage, and dazing them for 6 sec.
Blazing Speed
Rank 0/2
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Fire Power
Rank 5/5
Increases the damage done by your Fire spells by 10%.
3/3
Pyromaniac
Rank 3/3
Increases chance to critically hit and reduces the mana cost of all Fire spells by 3%.
1/1
Combustion
Rank 1/1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
2/2
Molten Fury
Rank 2/2
Increases damage of all spells against targets with less than 20% health by 20%.
5/5
Empowered Fireball
Rank 5/5
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
1/1
Dragon's Breath
Rank 1/1
Targets in a cone in front of the caster take Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets.

Frost

11
Frost Warding
Rank 0/2
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
5/5
Improved Frostbolt
Rank 5/5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Elemental Precision
Rank 3/3
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
2/5
Ice Shards
Rank 2/5
Increases the critical strike damage bonus of your Frost spells by 100%.
Frostbite
Rank 0/3
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
Improved Frost Nova
Rank 0/2
Reduces the cooldown of your Frost Nova spell by 4 sec.
Permafrost
Rank 0/3
Increases the duration of your Chill effects by 3 sec and reduces the target's speed by an additional 10%.
Piercing Ice
Rank 0/3
Increases damage done by your Frost spells by 6%.
1/1
Icy Veins
Rank 1/1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
Improved Blizzard
Rank 0/3
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
Arctic Reach
Rank 0/2
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Frost Channeling
Rank 0/3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
Shatter
Rank 0/5
Increases the critical strike chance of all your spells against frozen targets by 50%.
Frozen Core
Rank 0/3
Reduces the damage taken by Frost and Fire effects by 6%.
Cold Snap
Rank 0/1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
Improved Cone of Cold
Rank 0/3
Increases the damage dealt by your Cone of Cold spell by 35%.
Ice Floes
Rank 0/2
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier, and Ice Block spells by 20%.
Winter's Chill
Rank 0/5
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Ice Barrier
Rank 0/1
Instantly shields you, absorbing 1075 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
Arctic Winds
Rank 0/5
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
Empowered Frostbolt
Rank 0/5
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
Summon Water Elemental
Rank 0/1
Summon a Water Elemental to fight for the caster for 45 sec.
Standard Frost PvE 10/0/51

Arcane

10
2/2
Arcane Subtlety
Rank 2/2
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Arcane Focus
Rank 3/5
Reduces the chance that the opponent can resist your Arcane spells by 10%.
Improved Arcane Missiles
Rank 0/5
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Wand Specialization
Rank 0/2
Increases your damage with Wands by 25%.
Magic Absorption
Rank 0/5
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec cooldown.
5/5
Arcane Concentration
Rank 5/5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Magic Attunement
Rank 0/2
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
Arcane Impact
Rank 0/3
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
Arcane Fortitude
Rank 0/1
Increases your armor by an amount equal to 100% of your Intellect.
Improved Mana Shield
Rank 0/2
Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
Improved Counterspell
Rank 0/2
Gives your Counterspell a 100% chance to silence the target for 4 sec.
Arcane Meditation
Rank 0/3
Allows 30% of your mana regeneration to continue while casting.
Improved Blink
Rank 0/2
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
Presence of Mind
Rank 0/1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. 3 min cooldown.
Arcane Mind
Rank 0/5
Increases your total Intellect by 15%.
Prismatic Cloak
Rank 0/2
Reduces all damage taken by 4%.
Arcane Instability
Rank 0/3
Increases your spell damage and critical strike chance by 3%.
Arcane Potency
Rank 0/3
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
Empowered Arcane Missiles
Rank 0/3
Your Arcane Missiles spell gains an additional 45% of your bonus spell damage effects, but the mana cost is increased by 6%.
Arcane Power
Rank 0/1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec. 3 min cooldown.
Spell Power
Rank 0/2
Increases critical strike damage bonus of all spells by 50%.
Mind Mastery
Rank 0/5
Increases spell damage by up to 25% of your total Intellect.
Slow
Rank 0/1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec.

Fire

0
Improved Fireball
Rank 0/5
Reduces the casting time of your Fireball spell by 0.5 sec.
Impact
Rank 0/5
Gives your Fire spells a 10% chance to stun the target for 2 sec.
Ignite
Rank 0/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Flame Throwing
Rank 0/2
Increases the range of your Fire spells by 6 yards.
Improved Fire Blast
Rank 0/3
Reduces the cooldown of your Fire Blast spell by 1.5 sec.
Incineration
Rank 0/2
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Improved Flamestrike
Rank 0/3
Increases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast
Rank 0/1
Hurls an immense fiery boulder that causes Fire damage and an additional Fire damage over 12 sec.
Burning Soul
Rank 0/2
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Improved Scorch
Rank 0/3
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
Molten Shields
Rank 0/2
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
Master of Elements
Rank 0/3
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
Playing with Fire
Rank 0/3
Increases all spell damage caused by 3% and all spell damage taken by 3%.
Critical Mass
Rank 0/3
Increases the critical strike chance of your Fire spells by 6%.
Blast Wave
Rank 0/1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for Fire damage, and dazing them for 6 sec.
Blazing Speed
Rank 0/2
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
Fire Power
Rank 0/5
Increases the damage done by your Fire spells by 10%.
Pyromaniac
Rank 0/3
Increases chance to critically hit and reduces the mana cost of all Fire spells by 3%.
Combustion
Rank 0/1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Molten Fury
Rank 0/2
Increases damage of all spells against targets with less than 20% health by 20%.
Empowered Fireball
Rank 0/5
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
Dragon's Breath
Rank 0/1
Targets in a cone in front of the caster take Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets.

Frost

51
Frost Warding
Rank 0/2
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
5/5
Improved Frostbolt
Rank 5/5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Elemental Precision
Rank 3/3
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ice Shards
Rank 5/5
Increases the critical strike damage bonus of your Frost spells by 100%.
Frostbite
Rank 0/3
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
Improved Frost Nova
Rank 0/2
Reduces the cooldown of your Frost Nova spell by 4 sec.
1/3
Permafrost
Rank 1/3
Increases the duration of your Chill effects by 3 sec and reduces the target's speed by an additional 10%.
3/3
Piercing Ice
Rank 3/3
Increases damage done by your Frost spells by 6%.
1/1
Icy Veins
Rank 1/1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
Improved Blizzard
Rank 0/3
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
2/2
Arctic Reach
Rank 2/2
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Frost Channeling
Rank 3/3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
5/5
Shatter
Rank 5/5
Increases the critical strike chance of all your spells against frozen targets by 50%.
Frozen Core
Rank 0/3
Reduces the damage taken by Frost and Fire effects by 6%.
1/1
Cold Snap
Rank 1/1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
3/3
Improved Cone of Cold
Rank 3/3
Increases the damage dealt by your Cone of Cold spell by 35%.
2/2
Ice Floes
Rank 2/2
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier, and Ice Block spells by 20%.
5/5
Winter's Chill
Rank 5/5
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Ice Barrier
Rank 1/1
Instantly shields you, absorbing 1075 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
5/5
Arctic Winds
Rank 5/5
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
5/5
Empowered Frostbolt
Rank 5/5
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
1/1
Summon Water Elemental
Rank 1/1
Summon a Water Elemental to fight for the caster for 45 sec.
Standard Arcane PvE 40/0/21

Arcane

40
2/2
Arcane Subtlety
Rank 2/2
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Arcane Focus
Rank 3/5
Reduces the chance that the opponent can resist your Arcane spells by 10%.
Improved Arcane Missiles
Rank 0/5
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Wand Specialization
Rank 0/2
Increases your damage with Wands by 25%.
Magic Absorption
Rank 0/5
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec cooldown.
5/5
Arcane Concentration
Rank 5/5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Magic Attunement
Rank 0/2
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
3/3
Arcane Impact
Rank 3/3
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Arcane Fortitude
Rank 1/1
Increases your armor by an amount equal to 100% of your Intellect.
Improved Mana Shield
Rank 0/2
Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
2/2
Improved Counterspell
Rank 2/2
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Arcane Meditation
Rank 3/3
Allows 30% of your mana regeneration to continue while casting.
Improved Blink
Rank 0/2
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
1/1
Presence of Mind
Rank 1/1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. 3 min cooldown.
5/5
Arcane Mind
Rank 5/5
Increases your total Intellect by 15%.
Prismatic Cloak
Rank 0/2
Reduces all damage taken by 4%.
3/3
Arcane Instability
Rank 3/3
Increases your spell damage and critical strike chance by 3%.
3/3
Arcane Potency
Rank 3/3
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
Empowered Arcane Missiles
Rank 0/3
Your Arcane Missiles spell gains an additional 45% of your bonus spell damage effects, but the mana cost is increased by 6%.
1/1
Arcane Power
Rank 1/1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec. 3 min cooldown.
2/2
Spell Power
Rank 2/2
Increases critical strike damage bonus of all spells by 50%.
5/5
Mind Mastery
Rank 5/5
Increases spell damage by up to 25% of your total Intellect.
1/1
Slow
Rank 1/1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec.

Fire

0
Improved Fireball
Rank 0/5
Reduces the casting time of your Fireball spell by 0.5 sec.
Impact
Rank 0/5
Gives your Fire spells a 10% chance to stun the target for 2 sec.
Ignite
Rank 0/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Flame Throwing
Rank 0/2
Increases the range of your Fire spells by 6 yards.
Improved Fire Blast
Rank 0/3
Reduces the cooldown of your Fire Blast spell by 1.5 sec.
Incineration
Rank 0/2
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Improved Flamestrike
Rank 0/3
Increases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast
Rank 0/1
Hurls an immense fiery boulder that causes Fire damage and an additional Fire damage over 12 sec.
Burning Soul
Rank 0/2
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Improved Scorch
Rank 0/3
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
Molten Shields
Rank 0/2
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
Master of Elements
Rank 0/3
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
Playing with Fire
Rank 0/3
Increases all spell damage caused by 3% and all spell damage taken by 3%.
Critical Mass
Rank 0/3
Increases the critical strike chance of your Fire spells by 6%.
Blast Wave
Rank 0/1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for Fire damage, and dazing them for 6 sec.
Blazing Speed
Rank 0/2
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
Fire Power
Rank 0/5
Increases the damage done by your Fire spells by 10%.
Pyromaniac
Rank 0/3
Increases chance to critically hit and reduces the mana cost of all Fire spells by 3%.
Combustion
Rank 0/1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Molten Fury
Rank 0/2
Increases damage of all spells against targets with less than 20% health by 20%.
Empowered Fireball
Rank 0/5
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
Dragon's Breath
Rank 0/1
Targets in a cone in front of the caster take Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets.

Frost

21
Frost Warding
Rank 0/2
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
5/5
Improved Frostbolt
Rank 5/5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Elemental Precision
Rank 3/3
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ice Shards
Rank 5/5
Increases the critical strike damage bonus of your Frost spells by 100%.
Frostbite
Rank 0/3
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
Improved Frost Nova
Rank 0/2
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Permafrost
Rank 3/3
Increases the duration of your Chill effects by 3 sec and reduces the target's speed by an additional 10%.
3/3
Piercing Ice
Rank 3/3
Increases damage done by your Frost spells by 6%.
1/1
Icy Veins
Rank 1/1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
Improved Blizzard
Rank 0/3
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
Arctic Reach
Rank 0/2
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Frost Channeling
Rank 0/3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
Shatter
Rank 0/5
Increases the critical strike chance of all your spells against frozen targets by 50%.
Frozen Core
Rank 0/3
Reduces the damage taken by Frost and Fire effects by 6%.
1/1
Cold Snap
Rank 1/1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
Improved Cone of Cold
Rank 0/3
Increases the damage dealt by your Cone of Cold spell by 35%.
Ice Floes
Rank 0/2
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier, and Ice Block spells by 20%.
Winter's Chill
Rank 0/5
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Ice Barrier
Rank 0/1
Instantly shields you, absorbing 1075 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
Arctic Winds
Rank 0/5
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
Empowered Frostbolt
Rank 0/5
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
Summon Water Elemental
Rank 0/1
Summon a Water Elemental to fight for the caster for 45 sec.